I lead creative production and product design for licensed consumer products, bringing entertainment IP to life at scale.
With over 10 years of experience across toys, collectibles, and licensed brands, I specialize in building production systems, asset pipelines, and scalable workflows that ensure creative work is delivered at the highest level of quality across global applications.
My work sits at the intersection of creative and production — partnering closely with designers, licensors, and manufacturers to translate ideas into production-ready assets across packaging, publishing, and physical products.
I thrive in fast-moving environments where there is no fixed playbook — identifying gaps, solving complex production challenges, and building systems that improve speed, clarity, and output.